Luosha Planet

Fullscreen recommended.
A pixel-art incremental digging game.
Drop diggers onto a planet. They bounce under its gravity and grind the whole thing away. Everything you dig falls into the refinery tower: filters separate ore from dust, furnaces melt ore into liquid, and the forge turns liquid into coins. Spend coins on upgrades, new parts and alloys, and dig through all seven planets.
Early Prototype & Feedback Wanted
This is an early prototype built to test the core concept. Before taking development further, I really need honest player feedback to know if this loop is actually fun. Any thoughts help—even "didn't get it, closed the tab."
How to start
- Press
Qfor the Drill and left-click outside the planet to drop it. - Press
1for the Filter, tilt it with the wheel orR, and place it in the tower. Put a Drain (4) on the wall where the dust slides. - Raw ore sells for only 1/4. At 12 coins, press
Uto open the upgrade tree, buy a Furnace, and place it where the ore falls. - When the tower can't keep up, upgrade the forge.
LMB place · RMB pick up · Esc menu · No save yet
The game sends anonymous play stats (progress, purchases, where players get stuck) to help with balancing. No personal information is collected, and you can turn it off in the menu.
| Published | 21 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | MaX0621 |
| Tags | 2D, Automation, falling-sand, Idle, Incremental, mining, Physics, Pixel Art, Singleplayer, Space |
| Content | No generative AI was used |




Comments
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Would definitely like to see more, especially more to do in the refinery window. This could be really fun
Thanks for playing! More stuff to do in the refinery is a good call, adding it to my todo list :)
if you but too many upgrades at ones, the game breaks/lags out
Thanks for the report! I’ll try to reproduce it and see what’s causing the lag :)